In chapter2 , we discuss the basic theory and the method of watermarking used frequently . in chapter 3 and chapter 4 , the mpeg encoding algorithm and its file format are introduced 在第三章中介紹了與mpeg系統(tǒng)解碼相關(guān)的一些概念,在第四章中分析了mpeg編解碼算法。
Focusing on the feature of vliw , optimized mpeg audio encoding algorithm fixed - point parallelized programe . practising the real - time encoding of mpeg layer ii based on map - cadsp 對mpeg音頻編碼算法進(jìn)行算法的優(yōu)化和定點化,從而可以在性價比較高的定點dsp上實現(xiàn)mpeg音頻編碼。
Then it proposes a new fast zerotree encoded algorithm combing wavelet image zerotree data - structure and optimum quantization , designs a realization scheme and gives simulation results and their analysis 對快速零樹編碼算法作了原理分析,設(shè)計了具體的實現(xiàn)方案,給出了仿真結(jié)果和分析。
Ccss is a compressed storage system by column . it adopts different storage structure and encoding algorithms to compress the attribute by column - wise with different granularity 本文詳細(xì)介紹了rcss的壓縮存儲結(jié)構(gòu)(包括編碼字典和壓縮數(shù)據(jù)頁的格式、系統(tǒng)字典的擴(kuò)充)以及具體的壓縮、插入和刪除算法。
The principle , linchpin technologies and flow of the mpeg - 1 layer audio encode algorithm are discussed in detail in this paper . the realization and optimization of lame mp3 audio encode algorithm are also introduced in this paper 本文詳細(xì)論述了mpeg - 1第三層音頻編碼算法的原理、關(guān)鍵技術(shù)和算法流程以及l(fā)ame算法的硬件實現(xiàn)和優(yōu)化,用以實現(xiàn)音頻的實時編碼。