realtime worlds造句
例句與造句
- Their first release under the name Realtime Worlds was the critically acclaimed action-adventure third-person sandbox game " Crackdown ", an Xbox 360 exclusive title.
- On 7 July 2010, Realtime Worlds announced that it was to restructure its work force to focus more on providing " total support " for " APB ".
- On 16 September 2010, the remainder of the Realtime Worlds staff was laid off with a temporary skeleton crew left in place to close the offices in Dundee and Colorado.
- When Realtime Worlds closed in September 2010, " Project MyWorld " was sold to Kimble Operations ( formerly known as Newincco 1027 ) for less than ? million.
- ""'Project MyWorld " "'is a 3D mapping SDK ( software development kit ) that started as a video game developed by Realtime Worlds.
- It's difficult to find realtime worlds in a sentence. 用realtime worlds造句挺難的
- The company received various staffing changes following the acquisition : Jones left the company and founded Realtime Worlds, while DMA Design was headed by Leslie Benzies and Andrew Semple, among others.
- ""'APB : All Points Bulletin " "'developed by Realtime Worlds and was acquired by Reloaded Productions, which is part of the GamersFirst company.
- The game design was led by David Jones, who created the original " Grand Theft Auto " and " Crackdown ", and was developed by Realtime Worlds.
- On 21 April 2008, Realtime Worlds announced that it had reacquired the global distribution rights for " APB ", significantly amending the arrangement made in 2005 with Webzen Games.
- ""'Crackdown " "'is an open world action-adventure video game developed by Realtime Worlds and distributed by Microsoft Game Studios for the Xbox 360.
- It was released in North America on February 20, 2007, and worldwide by February 23, 2007 . " Crackdown " was conceived by Realtime Worlds founder, Lemmings ".
- Ruffian's executive producer, Peter Connelly, agreed that the situation that caused Realtime Worlds to move onto " APB " was unfortunate, but hold no animosity towards the company.
- In the interim time, Realtime Worlds developed the video game " Crackdown ", released in, which bore some resemblance to the concepts that were to be in " APB ".
- "Alien : Isolation " was developed by the Creative Assembly, which is best known for their work on the " Black Rock, Crytek, Ubisoft, and Realtime Worlds for the project.
- "APB " was planned as early as, initially as a Microsoft Windows and Xbox 360 title, and intended as the flagship title for the then-newly founded Realtime Worlds studio created by David Jones.