bitboard造句
例句與造句
- A typical bitboard will have one byte per rank of the chess board.
- There are twelve types of pieces, and each type gets its own bitboard.
- These bitboards rotate the bitboard positions by 90 degrees, 45 degrees, and / or 315 degrees.
- By rotating the bitboard 90 degrees, rook attacks across a file can be examined the same way.
- Version 12 contained many changes, including a switch to bitboard architecture and the removal of variant support.
- It's difficult to find bitboard in a sentence. 用bitboard造句挺難的
- Many bitboard operations require fewer conditionals and therefore increase pipelining and make effective use of multiple execution units on many CPUs.
- If the bitboard is larger than the width of the instruction set, then a performance hit will be the result.
- For example, the query " What are the squares between X and Y ? " can be represented as a bitboard.
- Bits in the same bitboard relate to each other in the rules of the game, often forming a game position when taken together.
- It uses bitboard data structures that are slightly different from those that were well known in 1996, but obvious enough and probably well known now.
- Crafty pioneered the use of rotated bitboard data structures to represent the chess board, and was one of the first chess programs to support multiple processors.
- IPPOLIT is a bitboard chess engine optimized for 64-bit architecture with native support for both 32-bit / 64-bit Linux and Windows operating systems.
- NTest was among the strongest programs until 2005, but it cannot compare to current programs which have much faster bitboard-based move generators and are able to do parallel searches on multiple CPU cores.
- With this bitboard it's easy to determine rook attacks across a rank, using a table indexed by the occupied square and the occupied positions in the rank ( because rook attacks stop at the first occupied square ).
- A bitboard, often used for boardgames such as chess, checkers, word games, is a specialization of the bit array data structure, where each bit represents a game position or state, designed for optimization of speed and / or memory or disk use in mass calculations.
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