Support the creation and rasterization of an off - screen back buffer 支持創(chuàng)建和光柵化離屏后臺(tái)緩沖區(qū)。
Draw all primitive types correctly according to direct3d mobile rasterization rules 按照direct3d mobile光柵化規(guī)則正確繪制所有基元類型。
Gets or sets a value indicating whether the device has hardware acceleration for scene rasterization 獲取或者設(shè)置一個(gè)值,該值指示設(shè)備是否具有用于場(chǎng)景光柵化的硬件加速。
The device calculates the fog value during the lighting operation and interpolates it during rasterization 設(shè)備在光照操作期間計(jì)算霧化值,并在光柵化期間對(duì)霧化值進(jìn)行插值。
This time rasterization corresponds to the sample frequency measured in hertz that is , " raster " per second 以第三代聲卡的標(biāo)準(zhǔn)而言,必須在一秒內(nèi)讀取44 , 100次,也就是44 . 1khz 。
It is a valuable resource for anyone wanting to understand the mathematical foundations of geometry , rasterization and lighting techniques 對(duì)于希望理解圖形學(xué)幾何,光柵化和光照技術(shù)的數(shù)學(xué)基礎(chǔ)的人來說,這是本有價(jià)值的書。
Upon converting the sound waves into a flood of digital data , the signal passes through an analog digital or short a d converter , which performs a time - based rasterization of the incoming signal and determines a certain level with which the wave could , for example , reach our ear with every passing second 回到聲音切割部分,如之前提到的欲將聲波儲(chǔ)存時(shí),其實(shí)也就是將模擬analog訊號(hào)轉(zhuǎn)換為數(shù)字digital信號(hào)再加以儲(chǔ)存,連續(xù)的模擬信號(hào)將被切割成如圖的階梯狀,回到我們的耳朵就會(huì)變成斷斷續(xù)續(xù)的聲音。